Schwarz Salvage
A downloadable proof-of-concept
This project is trying to be a sci-fi salvage game where you have to analyse the electromagnetic spectrum of different signal sources to figure out which ones are worth sending salvage probes to.
In its current state the interface is interactive but not enough mechanics are implemented for it to be 'playable'.
It's also annoyingly buggy (e.g. the signal cursor is meant to rotate but it only works intermittently).
It uses CGA monochrome graphics (640x200) and has no audio. I set the compiler options to 8086, but so far I've only tested it on 286 hardware.
Controls are cursor keys, ENTER and ESC. The text claiming the function keys do anything is all aspirational lies.
Download
Download
schwarz.zip 24 kB

Comments
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Really interesting concept! I hope you flesh this out into a full game. I could easily see this turning into a very immersive experience discovering stories entirely through a scanning interface.
Thanks! That's what I'm hoping to do. Pretty much every game system needs a major refactor to scale it up, but I'm working on it! :)