DOS Space Docker
A downloadable game
An entry to the DOS games jam.
Use the sliders to navigate to the waypoints. Once you get close enough to the station, it'll give you a position to stop at. Manage that and you're done!
Health warning: It is likely to be buggy as hell, and it is seriously difficult (or at least I find it so - I only wrote it :) ).
If you're stuck or just want to see it in action, there is a play-through video here:
Original aiming at a DOS-style orbital flight-sim, I cracked open the Pandora's box of actual DOS development. Before I could blink, I had plunged head-first into the geekgasm of writing an actual DOS engine from scratch, testing in PCem, DOSbox and on real hardware with FreeDOS.
Over the course of this project, I've learned a huge amount about programming for DOS, x86 and the VGA. I owe a huge debt of gratitude to the good folks over at the dos-game-jam discord for help, advice and encouragement that they've given me.
Font is from Matt Walkden's pack here: https://mattwalkden.itch.io/pixel-font-pack
Sound effects are from....nowhere. I still don't know how to code sound in DOS! :P
Tools I used: Open Watcom V2 for compiling, Geany for code editing, Aseprite and Tiled for graphics, and PyCharm for python resource pipeline scripts.
I've included a source-code zip below in case anyone is interested. It was developed in haste, so the code is horrible and I wouldn't recommend anyone use it for anything. But there you go. It's a thing.
Install instructions
Download the zip, create a folder and extract zip into it.
Mount folder with DOSbox, or copy onto a PCem or DOS machine's disk.
cd into the folder and run things.exe
Comments
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Hi, is it ok to distribute this game on the DOS Game Jam Demo Disc? It will be a freely downloadable ISO image with games submitted to the DOS Game Jam with a small menu to select games.
Transorbital is the other game I'd like to include in the game if it's fine for you? Thanks :)
Feel free! Transorbital might need a disclaimer about it not yet being a 'game', but you can include it if you want. :)
I'm a sucker for this kind of stuff! The kind of stuff I could sink hours into...
Thank you!
Thanks! I really want to explore more playable things along these lines. Most of the work I did with this was learning DOS development, so the game itself is not as user-friendly as I'd like.
So far? Schway job.
Thanks!
And thanks for playing it too - I know it's more tech than design so playability-wise it's not good.
I'll do a playthrough video to give people an idea of what to expect. Maybe that'll help.
Welcome.